/!\ The sound is very high /!\

This game was made in 4 days during a GameJam featuring  the schools e-artsupEpita and the enterprise Voodoo.
Our game was the grand winner of the GameJam.

The goal was to make a fake Playable Ad within a short time.
The theme of the GameJam was :

SEASONS

Sounds made using SFXR.
Music made by Kevin MacLeod.


Team members :

e-artsup :
Kyllian BONNIER (Concept, Game Design, UX, Sounds (with SFXR), Construct 2 Version)
Laura BETTINI (Sprites, UI, all the graphics stuff)

Epita :
Quentin GUYOT, Théo BILLET, Brice DUMONT (Java Version (using Pixi))


I might upload another version made on Construct 2 soon.
(we had 2 final versions that we developped in parallel)

Comments

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no game, weird marketing ploy

Wut ? I didn't understood your point.

I dont know if you readed the description, but it's litteraly a playable ad, not a game...

Also, some ppl working at Voodoo's maketing valued our playable-ad as a professional level prototype.